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I left Jamaica for a while, because as an artist I need to experience different things, see the world, have different energies. Living in one place is not good for me.
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I always considered myself as a character actor. I always try to be versatile to show different sides of human experience.
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I think I can make an entirely new game experience, and if I can't do it, some other game designer will.
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I don't think as a creator that I could create an experience that truly feels interactive if you don't have something to hold in your hand, if you don't have something like force feedback that you can feel from the controller.
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Games have grown and developed from this limited in-the-box experience to something that's everywhere now. Interactive content is all around us, networked, ready. This is something I've been hoping for throughout my career.