Niklaus Wirth
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In the practical world of computing, it is rather uncommon that a program, once it performs correctly and satisfactorily, remains unchanged forever.
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A good designer must rely on experience, on precise, logic thinking and on pedantic exactness. No magic will do.
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But active programming consists of the design of new programs, rather than contemplation of old programs.
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Clearly, programming courses should teach methods of design and construction, and the selected examples should be such that a gradual development can be nicely demonstrated.
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My duty as a teacher is to train, educate future programmers.